The Gargantuan Squiggoth can also fall back and charge and even move over other units as it they were not there, something lacking in the current sheet making it easy to pin then down. These certainly exist, and you can use them. Additionally they are now only 26 wounds instead of 27 (including the Lancer). Krootcon Down Under Am I getting good at this? Las-rippers bump up to 36 range, strength 9, and D6 damage, so theyre very nearly a twin lascannon, and the plasma eradicator trades a point of strength to upgrade from d3 to d6 shots, gain blast, and pick up a point of damage. Being able to drop in a caster from this discipline without having to use an HQ slot on a Warlock is something that can plausibly come up. Its much easier now to drop in a single thing without needing to fill out an additional slot, but youre less likely to be taking multiple. Loyalist Knight Atrapos. Just like the other 40k Codexes it includes a code in the back of the book that unlocks these profiles in the Warhammer 40k app too giving you an easy way of accessing the content on the move. Time will tell. Credits: That Gobbo. Telemon Heavy Dreadnought: Besides the Plasma flamer bumping up to 12 range, the stats/weapons are unchanged (still T8 baby, WOOOOOOOO). Whether you want to reclaim the galaxy with the Necrons, burn it to a cinder with the Chaos Space Marines, or convince everyone to join the Greater Good with the T'au Empire, this book contains the datasheets and the points values you need.. Now, sure he's a bit less survivable with t7 (and not a 4++ in cc, oh noooo) but his guns are sort of better and he's so cheap. Such a cool model and was great fun to paint up in a more modern scheme! He is still the only leviathan remaining with WS and BS 2+, but even at his new lower points cost doesnt offer much. On the plus side, almost all of them saw points drops, except the Castigator. as well. It retains the CORE keyword, and if you arm it with a kheres assault cannon or multimelta and dreadnought close combat weapon it costs the same as the codex version (well, and an extra 1 CP cost.). Terrax-Pattern Termite. The big thicc dreadnought is somewhat more svelte now its dropped from toughness 8 to toughness 7, and from WS/BS 2+ down to 3+ on both. Losing the grav rule hurts, especially against potential reserve charges. If youre going Krieg, its because you love the models or want to declare cavalry charges! Weapon profiles and the stat line stayed exactly the same, its just firing half as many shots. Hecaton Aiakos is the clear winner here. The Dreadclaw Drop Pod and the Chaos Terrax Pattern Termite are the big winners here, both being nasty threats that help deliver Chaos Space Marines to the battlefield in interesting ways. Ill have to use my converted tech priest as a Warpsmith I guess. will find the Warhammer 40,000 datasheets for the entire range. Legio Xestobiax Reaver Titan. The key difference is that theyre no longer HQs or Characters, so extremely stupid combos involving relics and warlord traits are banished to the shadow realm. imperial armour compendium 9th edition pdf trove. Sicarans in general also bumped up to a 2+ save, making them surprisingly durable, and took a substantial points cut. Moving over to cool giant monsters, theDimachaeron gets an astounding glow-up. The Venatari Spear is now flat 2 damage (fuck you D3 damage) and grants an extra attack. A vindicator: cool. The Cyclopsalso gets a minor discount out of the gate, and hilariously gains the ability to ride in transports (though cant shoot on the turn it gets out, which limits the utility). Depending on how the meta moves, this could help or hinder the Ares. In the same way as Space Marines, the Traitors also have to spend an additional CP if they want to take a Martial Legacy unit. We were very lucky to receive a copy of Imperial Armour Compendium a little early from Games Workshop to review and share the content with you all! Terrax-pattern Termite Assault Drill-Credit: Pendulin. The new Imperial Armour book has been written with the new books in mind and so costings across the board seem to be a lot better to reflect the power of those units. 9th Edition Imperial Armour Compendium: The Goonhammer Review By James "One_Wing" Grover October 31, 2020 Forge World formed a key part of competitive play in 8th Edition, offering a wide range of additional options for some factions alongside some very cool models for players who wanted to try something different. If youre familiar with the Codex: Space Marines relic contemptor datasheet youre already familiar with this one the only difference is new weapon options. Also the only weapon that costs points now is the Arachnus Storm Cannon (which costs the same as before effectively), so every other weapon load out is cheaper now, which is cool. Cerastus-Knight Lancer saw not only a 20 points drop, but also gained a souped up melee attack profile for when it charges. Generally, this replaces the old Relic rule now each time you include a unit with this rule in a detachment the Command Cost of that detachment is increased by 1. This is a great change as I often felt some of the Forge World units had some very odd costings. Why are there no pictures of the vehicles. Finally, for winners, theKill Tank looks surprisingly pushed at its new price, coming down 100pts for the bursta cannon build and a mighty 155 for the giga-shoota build. That makes them kind of losers overall. Goonhammer Reads Science Fiction: Women! It changes a reasonable amount the weapon goes to D2 rather than D3but the Nova charge mode is now just a flat 9 shots per fun (so 18 total), it goes up to S7 when you Nova it, and the whole package has come down a cool 110pts. Across the rest of the Astra Militarum section we seem some great Quality of Life updates as well as weapon and profile updates that make for some fun changes to these units! Grab all the rules for your Forge World collection in one place with the Imperial Armour: Compendium. This works similarly to the Dreadclaw, but can carry up to 20 INFANTRY models instead, and mounts the equivalent of 10 missile launchers for some reason. Corbax isnt bad, but hes not exciting, either. This ability is included on most relic units dawning from the Horus Heresy era if a unit has this ability on its profile then the detachment it is taken in increases in cost by 1CP. Medusas of all flavours get a more functional boost some go up in cost slightly, but the damage on their big gun increases to d6, obviously very nice and much more scary to be up against when theyre well hidden. Sky Slasher Swarms also get a bump their stats and costs are unchanged, but they get built in deep strike. Whats awesome is that they dropped from costing 900-1000 points down to only 600, so can actually be used (if you can stomach spending 3 CP for a superheavy auxiliary detachment and an additional 1 CP for Martial Legacy). These rules are better than what we used to have, and their costs do sit in a more realistic range than before, but paying 3 CP to take a greater daemon with no exalted abilities is weak sauce. Find company research, competitor information, contact details & financial data for SYNLAB HAUTS DE FRANCE of ROUBAIX, HAUTS DE FRANCE. Achillus Dreadnought [CORE]: Got the main changes from the Galatus, 9 wounds, -1D taken, extra attack. The big fliers all get slammed to BS4+ without much changes in their prices, and thats a pretty bad look for them. How many wounds? Yep! I think it is fair to say however that there was a wide gulf in the balance and efficiency of these units. Like with the other forces, the Xenos factions also see some tweaks and adjustments to their datasheets, along with some points updates We will be digging a little deeper into each of these factions later in the week in some more detail, but theres some great changes across the board. Warhammer 40k - Imperial Armour - Index - Forces of Chaos.pdf download. Regiments of Renown The Goonhammer Hot Take, How to Paint Everything: Weathered Copper/Bronze and Patina, Competitive Innovations in 9th: Peak Warhammer pt.2, Interviewing the Top 3 Kill Team Players from the Kill Team Open, Goonhammer Historicals: Mugginns Road to AdeptiCon 2023, Kings of War: Day 2 at Clash of Kings Australia 2023, Infinity Tournament Report: St Albans Smackdown Satellite, Feb 23, Tale of Two Noirs: Hard City and Crescendo of Violence RPG Reviews, Hammer of Math: Brutalis Dreadnought and Desolation Squads, That 6+++ Show | Episode 27: International Team Tournament (ITT) Review and Recall, Competitive Innovations in 9th: Peak Warhammer pt.1, Arks of Omen Faction Focus: Genestealer Cults, The End and the Death, Part One: Goonhammer Review. The Marshal still exists, but sadly without his Memento Mori, which is a shame as I felt that was a great upgrade. They also get the Termite added as a transport option, which also gives them an aggressive high strength close combat unit in the form of the drill itself! In the past, there were a few standout units that could be found in almost any army (looking at you contemptors and leviathans), and a lot of units that were just nowhere near usable. Unless youre set on bringing fancy weapon options, stick with the codex version. The 5 included chapters are as follows: Red Scorpions Ultramarines with Inheritors of the Primarch. The Las Pulsar is a whole 20 points cheaper!?!?!?! TheMagaeraandStyrixboth get a boost, with their siege claws gaining a sweep attack thats straight up better than stomping feet, being flat damage three and otherwise identical. Both Hierodule builds getmassive discounts too (and sit in the Heavy Support slot), and the Scythed option ends up in a pretty similar spot to the Dimachaeron, though Id probably give that monstrosity the not because of its invuln and mobility tricks (though to be fair if you have a slot free to put Dermic Symbiosis on the Hierodule its probably better). Just check out the contents page below! After how nice and cheap and usable this was at the end of 8th, it still feels expensive as all hell. What stats do the turbolaser have? Warhammer 40,000 Imperial Armour: Compendium is available now from Forge World for 40. To start with, its bumped up to 30 wounds. Im here to talk about CHAOS! Otherwise unchanged. If there are units that I think are still worth it, Ill note them below. A lot of the profiles have been tidied a little and they benefit greatly from this, as degrading profiles on low wound models like this was often a problem in the previous edition. Already very good, the Terrax picks up several buffs that cement it as the premiere way to transport firstborn marines. Shane: No major rules changes, mostly sweeping points drops. The Grey Knights also get a couple of updated profiles with a renamed Land Raider Banisher, getting a small points discount and a Grey Knight specific Thunderhawk getting a massive discount in line with the new profile elsewhere in the book. In Lords of War land the Cobra and Scorpion also both got respectable point cuts and arebetter than they used to be, but probably still dont have a serious role in lists. Coronus Grav-Carrier: 15 points cheaper, lost -2 to charge and kept fly (like the other grav vehicles). The deathshroud build feels like the play, and the fact that this loadout is over 120pts cheaper than in CA is kind of mind boggling. (LogOut/ ability rather than regularWaaagh!, meaning that you need an alternative boss if you want to buff up infantry. TheValdor Tank Hunter is in a similar boar where it got a decent discount, but lost some oomph in exchange, and doesnt really end up as a desireable package overall. Warhammer 40k - Imperial Armour - Index - Forces of the Adeptus Astartes.pdf download. For the Eldar, the Revenant Titan getting a 4+ Inv save regardless of how far they move. Galatus Dreadnought [CORE]: Down to 9 wounds from 10, but now doesnt degrade. The bad news is, it now degrades in much more boring fashion, losing Movement, WS, and BS (dropping to 5+), but it doesnt lose any Attacks or Strength, so at least theres that. Over the next few weeks, well be diving much deeper into these new rules and how they shake things up for each faction and make no mistake, theyshake things up in some pretty big ways. The Red Scorpions, Minotaurs, Blood Ravens, Astral Claws and Carcharodons are all represented here along with characters including Chapter Masters for you to lead your forces with. We see quite a few units get tweaked to remove degrading profiles too, such as on the Blood Slaughterer. Credit: Jack Hunter. Really like the changes so far! Also it still moves 14, see the Loser section. It also has a much more sturdy defensive profile, and an improved version of the thermal jets rule for stuff it flies over. The second thing to note is that this section includes a single new Stratagem: The SmokescreenStratagem from Codex: Space Marines makes an appearance here, allowing units with the relevant keyword (mostly tanks) to pop smoke when shot at for 1 CP instead of having that ability for free in a more proactive use way. In a move for anyone who loves the Mole Launcher too, the squad can now have this as an attachment too rather than having to replace squad members! Most notably, its aura now has a 6 radius, making it even easier to use it to shield your forces. This seems a really fun way of making Titans useable in a normal game, and Im looking forward to seeing how my titans fare as soon as we are able to film battles again! The Warp Hunter is still way too expensive for how fragile it is, while the Nightwing gets a weird makeover from undercosted cheap option to trying to be a heavier flyer, and there just isnt a slot for what its doing. TheMeka-Dread andMega-Dread both get quite a lot cheaper and that definitely works in their favour they dont have as many weird and wonderful options, but their defensive profile is just way more proportionate to their price if you feel like taking them. All of the Forge World Chaos Space Marine characters, including the Chaos Hellwright, on and off his Dark Abeyant. 13 - War Machines of the Lost and the Damned, Imperial Armour - Apocalypse I (Second Edition), https://wh40k.lexicanum.com/mediawiki/index.php?title=Imperial_Armour_Compendium&oldid=487737, Datasheet entries for two new Factions bespoke to this book . The Kannonwagon and Kustom Stompa are the two that miss out, but its nice for the rest. Similar to named characters in any other book, Forgeworld has mandated a specific warlord trait for them, unfortunately that trait is Inspiring Leader from the core rulebook, so youll never actually want to make one of these characters your warlord. The Kustom Stompa not only gets a decent points cut to 800 points, but also gets ome much improved weapons such as the Belly Gun now getting 3D6 shots! Such a fun and nostalgic time painting this up - used @redgrassgames wet palettes, @duncanjrhodes and @thearmypainter paints and can't wait to paint up some more!
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